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The Callisto Protocol
Developer | Striking Distance Studios |
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Time on Project | April 2021 - Present |
Technologies Used | Unreal Engine, Python, C++, React, K8s, Terraform, AWS |
The Callisto Protocol is an action/horror thriller with AAA production value.
On this project I spearheaded solutions for technical challenges arising from remote work, scaled our build system into the cloud, and led the creation of a pre-submit validation system for all code and content changes.