Star Wars: Galaxy of Heroes
|Developer||EA Capital Games|
|Time on Project||September 2017 - Present|
|Technologies Used||Unity Engine, C#, Python, Java|
Star Wars: Galaxy of Heroes is an RPG with character collection mechanics. I work on the game's Live Engineering team, where we work on game features and tools which help our live team deliver content at a rapid pace. I work on many facets of the game; ranging from core systems on the game client and server to our build infrastructure, to internal tools which help our team stay productive.