Star Wars: Galaxy of Heroes
|Developer||EA Capital Games|
|Time on Project||September 2017 - Present|
|Technologies Used||Unity Engine, C#, Java, Python|
Star Wars: Galaxy of Heroes is an RPG with character collection mechanics.
I am on the game's Tech and Tools team, where I develop game features and tools that help our studio deliver content rapidly. I work on many facets of the game, ranging from core systems on the game client and server to our build infrastructure and internal tools, which help our team stay productive.