Minions Paradise
Developer | Electronic Arts Salt Lake |
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Time on Project | August 2014 - July 2015 |
Technologies Used | Unity Engine, C# |
Other Tools | C/C++, Lua, Python |
Minions Paradise is a free to play mobile game in the vein of Hay Day. Players find themselves helping a minion named Phil by completing tasks that will help him attract more minion characters to his island.
I worked on the content download system, a Lua to C# binding, and general gameplay features.